86 Search Results for Adolescent Video Game Internet Game Playing
This term seems to have been coined in the 1990s when researchers were attempting to describe a constellation of behaviors observed in persons using the Internet to such an extent that it began to cause other aspects of their lives to become dysfun Continue Reading...
The second way is that individuals, specifically children can become desensitized to violence. This is because, daily exposure to violence may make one lose their emotional impact on them. Apparently, when one becomes emotionally numb, it becomes ea Continue Reading...
However, boys played almost two times the amount of hours as girls.
Gentile stated, "It is important that people realize that playing a lot is not the same thing as pathological play. For something to be an addiction, it has to mean more than you d Continue Reading...
Dopamine is a pleasure inducing chemical that is secreted whenever an individual engages his/her mind in the playing f video games. The New brain research that was conducted years back (Bartholow,
Bushman & Sestir, 2006) was the first to show t Continue Reading...
Thee children, when socializing with their friends, invariably mimicked those violent characters they saw in the video games. While concluding, these researchers, pointed out that if children continued to play these kinds of violent and aggressive v Continue Reading...
VIDEO GAMES AND STUDENTS' LEARNING
Whether video games should be introduced into schools and used to help educate students
Introduction of Video Games into Schools to Help Educate Students
In the contemporary field of learning, several scientific Continue Reading...
Computer Games Research
When considering the short history of computers, video and PC gaming are very recent on the timeline of technology. This is one of the reasons why there have not been many conclusive studies on the negative and/or positive ef Continue Reading...
There is plenty of anecdotal evidence to support this theory -- several prominent school shootings have been ostensibly linked to video game playing -- but real scientific evidence is also emerging that suggests a more subtle but similar effect. In Continue Reading...
, 2000). Specifically, the fact that video games portray extremely violent actions without a human cost can lessen a person's natural response (including empathy) in addition to promoting reckless conduct in real life.
It is not necessarily that tee Continue Reading...
Violence in Video Games
Unlike movies, video games are not regulated by the Federal Communication Commission (FCC), which is ironic because there are a wealth of studies indicating children do not distinguish between fantasy and reality in a gaming Continue Reading...
Violence in Video Games
The cultivation of violence in video games: causal or correlational?
Studies on media effects have always included the influential role that television and new media technologies such as the computer and Internet (ICTs). Wit Continue Reading...
Violence in video games and the role of culture.
The video game industry is a multi-billion dollar industry representing about $9.9 billion dollars in retail sales in the U.S. alone in 2004 (Greitemeyer and Osswald, 2010). In this paper, video games Continue Reading...
In D.A. Gentile (Ed.), Media violence and children. Westport, CT: Praeger Publishing. [the authors of this book contend that learning comes from repetition. The fact that the violent games require violent acts to be played over and over again create Continue Reading...
First, a thorough secondary literature review and an assessment of available dissertations and theses on the subject, the goal will be to determine the cause-and-effect of prolonger video game use on the psychological stability of children. These ar Continue Reading...
The key years during which experimentation occurs - between 13 and 16.
Kobus discusses influences that launch an adolescent's smoking habit from several perspectives. First, the "social learning theory": relationships that are "more intimate" and t Continue Reading...
Internet Gambling: Consumers, Industry, And Regulation
Business Management
Final Year Project
Online gambling is a large and growing industry. Estimates from an industry consulting group indicate that as many as 2,000 firms worldwide are involved Continue Reading...
You'd be able to hook up to the network through your computer, interactive TV, telephone, or some future device that somehow combines the attributes of all three. Even wireless gadgets such as pagers, future versions of cellular phones, and newfangl Continue Reading...
Violence in Web-Based and Computer Games on Adolescents
Playing video and computer games is a treasured leisure activity among many young people today, and these young players frequently prefer violent games. Studies suggest that exposure to media Continue Reading...
Studying a sample of 153 top commercial Web sites directed at children under 13, the CME found that COPPA has spurred changes in Web sites' data collection practices. Web sites had limited the amount and type of information (e.g., name, postal addre Continue Reading...
Early childhood fatherhood can impact the young adolescent male's life for the rest of his life, assigning him a responsibility that he perhaps never considered taking on when he was being sexually active (p. 95). Being sexually active is, for young Continue Reading...
In the historical world, there seemed to be fewer choices in life for many, and roles as adults were more stringent -- and defined as adult meaning very structured cultural templates. There must then be a bit of a Catch-22 when it comes to the advan Continue Reading...
Sex Offenders and the Internet
The types of sexual habits occurring online range from very unusual behaviors to others that are plain illegal (Caroline & Klein, 2014). A considerable amount of literature on sexual abuse of minors occurring and g Continue Reading...
while the parents were asked to complete the Conners' Parent Rating Scale (CPRS). This helped the researchers obtain information regarding the behavioral abnormalities, hyperactivity, inattention, ADHD, etc.
Statistical analysis of the gathered inf Continue Reading...
In the 90s, sugar, cookies, snacks and candies were amongst the foods that were most advertised on the TV. Since the 80s, the ads showing high fat and high sodium foods has almost doubled.
Effects of Movie and TV show Characters on Eating habits of Continue Reading...
Social Network and Its Effects on the Developing Brain
The enhancing quantity of time kids are investing on computer systems in their home and institution has actually raised concerns about how using computer innovation might make a distinction in t Continue Reading...
" (Dietz, 1998). Obese children are often taller than their non-overweight peers, and are apt to be viewed as more mature. This is an inappropriate expectation that may result in adverse effects on their socialization. (Dietz, 1998). Overweight child Continue Reading...
Crime Prevention -- Digital Gaming
What role does digital video gaming play in crime, delinquency or other forms of antisocial behavior?
American Psychological Association (2011, August 29). Playing highly competitive video games may lead to aggre Continue Reading...
Media in the Development of Antisocial Personality Disorder vs. the Effect of Media in the Development of Prosocial Behavior
Some researchers contend that media has a negative impact on individuals and can be instrumental in the development of anti Continue Reading...
Violence in Media Contribute to Violent Behavior in Children?
In this day and age, the media is part and parcel of most people's lives in such a way that there is an interaction with media in different forms each day. People access media for many r Continue Reading...
" (Wagner, 2000, p. 6)
As an almost limitless tool for advertisement, though some self censorship has recently occurred as more and more people reduce ad time by restricting adware and popup ads on their computer systems, the internet can ad to the Continue Reading...
Description of Learning:
Educational institutions are teaching subjects for a digital future but it is from a superficial manner however students need a deeper knowledge of it as a curriculum. When teaching students about math, it should be integr Continue Reading...
Mass Media
Affects of Mass Media on Children
Mass media can be defined as those channels of communication through which the messages are reached to a wider audience simultaneously (Kundanis, 2003, p. 5). The mass media plays a distinguishing and un Continue Reading...
During the survey of participants, the researcher investigates:
Thai online game players' personal perceptions of online games;
significant reasons that motivate the participants to play online games;
factors that motivate participants to choose Continue Reading...
Because there was not the time or means to get a very diverse population of individuals, there may be some limitations when it comes to social class as well as previous levels of aggression in the children and youths. There are only two girls compa Continue Reading...
social skills, violence media effect children . The paper allowed include personal opinions .
There is much controversy regarding children and the effects that the media world has on the way that they perceive society. The fact that young people ar Continue Reading...
VIDEOGAMES: THE NEW CULTURE?
The modern world is a complex world, despite its many luxuries and ease that have been created by the introduction of the Internet. We are more and more becoming a Global village, with endless possibilities of communicat Continue Reading...
Some games rated by the video game industry as appropriate for everyone still contain potentially harmful content like violence or sexually explicit material. (Anderson & Ferlazzo, 2006) Unlike a movie, a parent cannot entirely screen a video ga Continue Reading...
While the subject's rationale for blaming his most recent victim for dressing provocatively may reflect "normal" (Macionis 2002) social conditioning (particularly among adolescent males), his complete lack of empathy (as distinct from responsibility Continue Reading...